Cooperative work experience. Provides students with on-the-job work experience in the field of media studies. Variable Credit: 3-6 credits. Required: Student Petition. 09/28/2020-12/12/2020 Field Days to be Announced, Times to be Announced, Room to be Announced
Explores the process of translating a written script into a digital film via pre-production, lighting, shooting, and post-video production. 10/05/2020-12/12/2020 Lecture Monday, Wednesday 01:00PM - 03:50PM, ONLINE IN ZOOM (more)...
Introduction to sound as related to film making, animation, and video games. Students will have the opportunity to create and assemble sound for media into a finished product. Explores the basic components of commercial film/video, animation, and game production as they relate to sound. 09/28/2020-12/12/2020 Lecture Wednesday 03:00PM - 05:50PM, Niemeyer Center, Room N216 (more)...
Presents the basic components of designing, shooting, recording audio, and post production of movies as well as the history and theory that has led to contemporary film production. 10/23/2020-10/23/2020 Lecture Friday 06:30PM - 08:20PM, Niemeyer Center, Room N216 (more)...
This course introduces many of the skills and processes used to create games and other interactive media for the web. Students will create webpages featuring media including sound, animation and 3D graphics. Students will design and program interactivity using JavaScript, the native programming language of web browsers. Students will gain a solid foundation in interactive design and programming. 09/29/2020-12/10/2020 Lecture/Laboratory Tuesday, Thursday 01:00PM - 03:50PM, McLoughlin Hall, Room M134
Introduces basic stop motion animation tools, materials, techniques and elements of storyboarding, scripting, narrative development, compositing, special effects and audio integration into a final group film. Assignments include character development, rigging, set creation, photography, video compositing, and audio recording and synching. Uses digital cameras and industry-standard stop motion software. 09/30/2020-12/12/2020 Lecture/Laboratory Tuesday, Thursday 09:00AM - 11:50AM, Willamette Falls Media Center, Room CLSRM (more)...
Introduction to the fundamentals of animation and motion graphics design. This project-based course will explore experimental and new technological approaches to creating digital effects and animation for video and web-based applications. Students will learn the basics of industry standard 3D and compositing software to create successful VFX, 3D Animation, and Motion Graphics projects. 09/29/2020-12/10/2020 Lecture/Laboratory Tuesday, Thursday 01:00PM - 03:50PM, Art Center, Room AC121
Students will utilize video editing skills. These skills will include logging and capturing raw video, assembly of shots on a time line, and the use of effects in the creation of a final video sequence. Along with text generation, audio balancing, audio sweetening and video compositing, this course will offer students an in-depth overview of the video editing process. Course will explore the history of film editing and the theory behind various forms of film and video editing. Lab component included. 09/28/2020-12/12/2020 Lecture Monday, Wednesday 09:00AM - 11:50AM, Zoom(more)...
Presents an overview of career opportunities in the media industry. Introduces basic principles common to success in the media industry, common media industry entrance strategies, health and safety best practices and the history of the industry from film to online media. In addition, this course will cover basic theories behind what shapes and drives the media industry. 09/28/2020-12/09/2020 Lecture Monday, Wednesday 05:00PM - 06:20PM, Room to be Announced